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Defines | |
#define | ZE_OGL (1) |
OpenGL 2D Rendering Target. | |
#define | ZE_SDL (2) |
SDL Rendering Target. | |
#define | GFX_BACKEND (ZE_OGL) |
Define the graphics backend for ZEngine to use. (Options are ZE_OGL,ZE_SDL,ZE_D3D). | |
#define | USE_SDL_TTF |
Define to include font support. | |
#define | USE_SDL_IMAGE |
Define to include non-bmp image file support. | |
#define | USE_SDL_MIXER |
Define to include sound support. |