00001 /******************************************************************************* 00002 This file is Part of the ZEngine Library for 2D game development. 00003 Copyright (C) 2002, 2003 James Turk 00004 00005 Licensed under a BSD-style license. 00006 00007 The maintainer of this library is James Turk (james@conceptofzero.net) 00008 and the home of this Library is http://www.zengine.sourceforge.net 00009 *******************************************************************************/ 00010 00020 #ifndef __ze_defines_h__ 00021 #define __ze_defines_h__ 00022 00023 //Defines- undefine any of these if you dont have the indicated SDL extension// 00024 00026 #define ZE_OGL (1) 00027 00028 #define ZE_SDL (2) 00029 00030 #define GFX_BACKEND (ZE_OGL) 00031 00033 #define USE_SDL_TTF 00034 00035 #define USE_SDL_IMAGE 00036 00037 #define USE_SDL_MIXER 00038 00039 //#define DEPRECIATED 00040 00041 #endif //__ze_defines_h__