AddParticle() | ZE::ZBaseParticleSystem< particleType > | [protected] |
Clear() | ZE::ZBaseParticleSystem< particleType > | |
Emit(int numParticles) | ZE::ZBaseParticleSystem< particleType > | |
NewParticle()=0 | ZE::ZBaseParticleSystem< particleType > | [protected, pure virtual] |
Pause() | ZE::ZBaseParticleSystem< particleType > | |
Paused() | ZE::ZBaseParticleSystem< particleType > | |
rCurParticles | ZE::ZBaseParticleSystem< particleType > | [protected] |
Render()=0 | ZE::ZBaseParticleSystem< particleType > | [pure virtual] |
rEngine | ZE::ZBaseParticleSystem< particleType > | [protected] |
rLastUpdate | ZE::ZBaseParticleSystem< particleType > | [protected] |
rMaxParticles | ZE::ZBaseParticleSystem< particleType > | [protected] |
rNumParticlesPerSec | ZE::ZBaseParticleSystem< particleType > | [protected] |
rParticles | ZE::ZBaseParticleSystem< particleType > | [protected] |
rPaused | ZE::ZBaseParticleSystem< particleType > | [protected] |
SetMaxParticles(unsigned int max) | ZE::ZBaseParticleSystem< particleType > | |
SetRate(unsigned int rate) | ZE::ZBaseParticleSystem< particleType > | |
Stop() | ZE::ZBaseParticleSystem< particleType > | |
Unpause() | ZE::ZBaseParticleSystem< particleType > | |
Update() | ZE::ZBaseParticleSystem< particleType > | [virtual] |
UpdateParticle(int index, float elapsedTime)=0 | ZE::ZBaseParticleSystem< particleType > | [protected, pure virtual] |
ZBaseParticleSystem() | ZE::ZBaseParticleSystem< particleType > | |
~ZBaseParticleSystem() | ZE::ZBaseParticleSystem< particleType > | [virtual] |